Showing posts with label Craig Hodgetts. Show all posts
Showing posts with label Craig Hodgetts. Show all posts

Wednesday, January 9, 2008

chapel in the park - model photos

Using plaster on MDF board, I began by studying patterns, textures and light/shadow effects on monochromatic surfaces. These initial studies later carried into the brick research, using a similar monochromatic material that also dealt with shadows and patterning.



The site model is made of milled foam, covered in plaster, then heavy primer and finally sanded smooth. After sanding, the model was textured using a flexible plaster applied with a putty knife and then this was sanded with 800 grit paper to smooth out inconsistencies.

More photos available :::: here






Monday, December 31, 2007

chapel in the park

Final presentation boards and renderings from Craig Hodgett's advanced topics studio, Fall 2007. Model photos coming soon...


Wednesday, November 7, 2007

no images...

Its been over a month since I last posted, so I figured it was about time to get something new up. Unlike in previous quarters, it seems I no longer produce much visual work to post. I need to download a java applet so I can post some of the animations I have been doing for programming class. We started dealing with user interaction a few weeks ago and I have created a few simple programs which generate pattern and colors based on mouse movement and clicking.
I've been able to use a similar programming syntax to script part of my studio projects. I've decided to focus in on two simple areas for the time being: brick patterns and a woven screen. The bricks were fairly easy to deal with using a simply flow command to array a primitive (brick) along a surface. The next step I have started to address is rotating the bricks based on surface curvature at a given point. I'm looking to use the brick as more of a screen rather than opaque wall, so as the brick rotates it creates small openings in the surface of the skin.
The screen uses user inputed variables, controlling starting and ending diameter as well as middle diameter in both vertical and horizontal directions. I would like to make the variables in one direction user controlled, and then control the variables in the other direction based on diameter size at the intersection points. I haven't been fully successful with this yet...
I will try to get images posted soon. Review is on Friday, so I am being forced to produce!
In other news... Architecture in Helsinki concert tomorrow night!

Wednesday, October 3, 2007

Fall Lineup

Classes began last Friday. This quarter I am taking Advanced Topics Studio with Craig Hodgetts, Research Studio with Kivi Sotamaa, Computer Programming, a seminar titled "Soft Monstrosities" by Marcelyn Gow, as well as TA'ing for the Introduction to Computers class. I think the lineup this quarter is one of the strongest yet and will allow me to work between a variety of topics and mediums. The research studio and Soft Monstrosities are heavily interested in a contemporary discourse on affect in architecture, and will develop ideas through both written and graphical means. The studio will focus on implied movement in architecture, working with computer animation software, particle fields, generative scripting as well as physical studies of form and material.
The Advanced Topics Studio has developed in a very hands on manner. Our first project, a large scale light study model, is due this coming Friday. Hopefully this contrast between analog and digital approaches to design will prove productive and not frustrating.
Meanwhile, in the Computer Programming class, I will learning how to write parametric design programs. This quarter presents a very broad spectrum of work and I hope to be able to merge these approaches as the year progresses.