it's been a while...
Life has been on the busy side lately. In studio I am working on an airport terminal design for the Oakland Airport. The project is developing in a somewhat unusual fashion, starting at a small, detail scale and then working towards the complete building design. I've been working on developing gradient relationships between structure and skin in the design of the jetway. My Maya skills have progressed significantly in the past week as I've gone from surface/polygon modeling to using IK handles, animation and scripting to develop this project as an interweaving of multiple mesh structures operating on separate gradients. Everything is looking a bit overwhelming at the moment: we have a review on Friday which is going to require an animation, drawings, renderings and a detail scale model. I've posted a few process images below.
This past Friday, our tech seminar group held the Superglow Soiree, in the Silverlake-Korea town area at Liz's loft. The party was a great success... we actually had a number of passerby's take a peek inside to see the work and then just donate money towards our installation. I think we had somewhere along the lines of 150 people drop by, including SCI-Arc and UCLA students, as well as a number of people in music industry. Pictures will be posted soon.
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